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authorChloe Marcec <dmarcecguzman@gmail.com>2021-01-24 19:13:34 +1100
committerChloe Marcec <dmarcecguzman@gmail.com>2021-01-24 19:13:34 +1100
commitb2b95e96c159afe3226fe6a001ff780a38813fe4 (patch)
tree701c946a772d58bca5b1fd153c324a98d622ec04 /src/audio_core/stream.h
parentf7ac4e1eb40b71422ed838aa6d8bc03b34833601 (diff)
audout: FlushAudioOutBuffers
Fixes Devil May Cry
Diffstat (limited to 'src/audio_core/stream.h')
-rw-r--r--src/audio_core/stream.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/audio_core/stream.h b/src/audio_core/stream.h
index 506ac536b..559844b9b 100644
--- a/src/audio_core/stream.h
+++ b/src/audio_core/stream.h
@@ -56,6 +56,9 @@ public:
/// Queues a buffer into the audio stream, returns true on success
bool QueueBuffer(BufferPtr&& buffer);
+ /// Flush audio buffers
+ bool Flush();
+
/// Returns true if the audio stream contains a buffer with the specified tag
[[nodiscard]] bool ContainsBuffer(Buffer::Tag tag) const;