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authorKelebek1 <eeeedddccc@hotmail.co.uk>2022-09-22 01:21:58 +0100
committerKelebek1 <eeeedddccc@hotmail.co.uk>2022-09-22 01:23:57 +0100
commit56b8a9ba6edc6f2225166cad6668dec0c059d706 (patch)
tree4bc46dd61c67de335bea46e8872c78b54915aa59 /src/audio_core
parent8d4458ef24e473e57b9931d7a9d1442b51fb0b1a (diff)
Do not try to pause core timing from the audio thread when using single-core
Diffstat (limited to 'src/audio_core')
-rw-r--r--src/audio_core/sink/sink_stream.cpp9
1 files changed, 7 insertions, 2 deletions
diff --git a/src/audio_core/sink/sink_stream.cpp b/src/audio_core/sink/sink_stream.cpp
index 37fe725e4..849f862b0 100644
--- a/src/audio_core/sink/sink_stream.cpp
+++ b/src/audio_core/sink/sink_stream.cpp
@@ -214,8 +214,13 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
// video play out without attempting to stall.
// Can hopefully remove this later with a more complete NVDEC implementation.
const auto nvdec_active{system.AudioCore().IsNVDECActive()};
- if (!nvdec_active && queued_buffers > max_queue_size) {
+
+ // Core timing cannot be paused in single-core mode, so Stall ends up being called over and over
+ // and never recovers to a normal state, so just skip attempting to sync things on single-core.
+ if (system.IsMulticore() && !nvdec_active && queued_buffers > max_queue_size) {
Stall();
+ } else if (system.IsMulticore() && queued_buffers <= max_queue_size) {
+ Unstall();
}
while (frames_written < num_frames) {
@@ -255,7 +260,7 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
frame_size_bytes);
- if (stalled && queued_buffers <= max_queue_size) {
+ if (system.IsMulticore() && queued_buffers <= max_queue_size) {
Unstall();
}
}