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author | liamwhite <liamwhite@users.noreply.github.com> | 2022-12-03 14:10:06 -0500 |
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committer | GitHub <noreply@github.com> | 2022-12-03 14:10:06 -0500 |
commit | 75e16547f8977e8b2b07723b04bcc3cbe999d566 (patch) | |
tree | 7a7795d68f636d1a3f4972c3ea36c1d50db564c5 /src/audio_core | |
parent | 22aff09b33941cdf907e474cb86117fef838abba (diff) | |
parent | 5b5612c1cc1ef7a4888e7c45e41b15433127a2e5 (diff) |
Merge pull request #9300 from ameerj/pch
CMake: Use precompiled headers to improve compile times
Diffstat (limited to 'src/audio_core')
-rw-r--r-- | src/audio_core/CMakeLists.txt | 5 | ||||
-rw-r--r-- | src/audio_core/precompiled_headers.h | 6 |
2 files changed, 11 insertions, 0 deletions
diff --git a/src/audio_core/CMakeLists.txt b/src/audio_core/CMakeLists.txt index 75416c53a..0a9d9ec29 100644 --- a/src/audio_core/CMakeLists.txt +++ b/src/audio_core/CMakeLists.txt @@ -31,6 +31,7 @@ add_library(audio_core STATIC out/audio_out.h out/audio_out_system.cpp out/audio_out_system.h + precompiled_headers.h renderer/adsp/adsp.cpp renderer/adsp/adsp.h renderer/adsp/audio_renderer.cpp @@ -233,3 +234,7 @@ if(ENABLE_SDL2) endif() target_compile_definitions(audio_core PRIVATE HAVE_SDL2) endif() + +if (YUZU_USE_PRECOMPILED_HEADERS) + target_precompile_headers(audio_core PRIVATE precompiled_headers.h) +endif() diff --git a/src/audio_core/precompiled_headers.h b/src/audio_core/precompiled_headers.h new file mode 100644 index 000000000..aabae730b --- /dev/null +++ b/src/audio_core/precompiled_headers.h @@ -0,0 +1,6 @@ +// SPDX-FileCopyrightText: 2022 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +#include "common/common_precompiled_headers.h" |