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author | James Rowe <jroweboy@gmail.com> | 2017-08-19 23:43:01 -0600 |
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committer | GitHub <noreply@github.com> | 2017-08-19 23:43:01 -0600 |
commit | bbfa9d0635ce4b9226bed02ea1b6e8ddbb7e8a56 (patch) | |
tree | 5bfecf66096077d72346da902a9646314cb60631 /src/citra/emu_window/emu_window_sdl2.h | |
parent | 8afa81ac1bbb0ffb67faf87e9ee696145a40bb99 (diff) | |
parent | 54c0c8adee90d374e954e742d6d03279ef2e7ed7 (diff) |
Merge pull request #2861 from wwylele/motion-refactor
Refactor MotionEmu into a InputDevice
Diffstat (limited to 'src/citra/emu_window/emu_window_sdl2.h')
-rw-r--r-- | src/citra/emu_window/emu_window_sdl2.h | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/citra/emu_window/emu_window_sdl2.h b/src/citra/emu_window/emu_window_sdl2.h index 1ce2991f7..3664d2fbe 100644 --- a/src/citra/emu_window/emu_window_sdl2.h +++ b/src/citra/emu_window/emu_window_sdl2.h @@ -7,7 +7,6 @@ #include <memory> #include <utility> #include "core/frontend/emu_window.h" -#include "core/frontend/motion_emu.h" struct SDL_Window; @@ -57,7 +56,4 @@ private: using SDL_GLContext = void*; /// The OpenGL context associated with the window SDL_GLContext gl_context; - - /// Motion sensors emulation - std::unique_ptr<Motion::MotionEmu> motion_emu; }; |