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author | B3n30 <bene_thomas@web.de> | 2017-05-06 02:55:51 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2017-05-05 20:55:51 -0400 |
commit | 8bee0161458a082491d611ba4353cda84881b067 (patch) | |
tree | 776f900e7797f81bef52324cbc3f0202fc7fe8b7 /src/citra_qt/debugger/callstack.cpp | |
parent | de1b6cc695509c062619cac5dc8c751e29fad7f6 (diff) |
Create a random console_unique_id (#2668)
* Create a random console_id when config save_file is created
Added button in system config to refresh the console unique id
* Moved the connect for the button from .ui file to constructor of ConfigureSystem
* Added warning and info dialog
Fixup: Make use of qt5 style connects,
renamed the refresh button,
removed some duplicate code,
changed random device and moved all to the generate function
* Changed the random generator to reflect what a real 3DS stores as console unique id
Fixup: Changed the warning message
* Fixup: Set and Create
* Fixup: Added console id label, therfore removed second message box
* Fixup: fixed the endianess
* Fixup: more endianness fixes
* Fixup: Endianness the 3rd
Diffstat (limited to 'src/citra_qt/debugger/callstack.cpp')
0 files changed, 0 insertions, 0 deletions