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author | bunnei <bunneidev@gmail.com> | 2015-09-05 16:19:52 -0400 |
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committer | bunnei <bunneidev@gmail.com> | 2015-09-05 16:19:52 -0400 |
commit | 51e91dfd8608126b2cb409fa2e8513f28fbf293b (patch) | |
tree | f76ddff71ac10838e6429815d8267c82b602737f /src/citra_qt/main.cpp | |
parent | cc19a766563f718fd62548dbb9166919cff1a8c3 (diff) | |
parent | b044c047c48469be479ba2633ae14eff8643041e (diff) |
Merge pull request #1104 from yuriks/opengl-samplers
OpenGL: Use Sampler Objects to decouple sampler config from textures
Diffstat (limited to 'src/citra_qt/main.cpp')
-rw-r--r-- | src/citra_qt/main.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/citra_qt/main.cpp b/src/citra_qt/main.cpp index 7fb1b0dcb..11813a2a8 100644 --- a/src/citra_qt/main.cpp +++ b/src/citra_qt/main.cpp @@ -283,9 +283,6 @@ void GMainWindow::ShutdownGame() { emu_thread->wait(); emu_thread = nullptr; - // Shutdown the core emulation - System::Shutdown(); - // Update the GUI ui.action_Start->setEnabled(false); ui.action_Start->setText(tr("Start")); |