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| author | bunnei <bunneidev@gmail.com> | 2015-11-15 17:43:01 -0500 |
|---|---|---|
| committer | bunnei <bunneidev@gmail.com> | 2016-02-05 17:17:31 -0500 |
| commit | 021cb0bced1d8045f04b85024b97a07a4d0df12f (patch) | |
| tree | af2e041a2625ebde8c5f734f2e0ab911aba11625 /src/citra_qt/util/util.h | |
| parent | bf89870437ebb0d983cfc20c3ac0490169f59f44 (diff) | |
renderer_opengl: Use textures for fragment shader LUTs instead of UBOs.
- Gets us LUT interpolation for free.
- Some older Intel GPU drivers did not support the big UBOs needed to store the LUTs.
Diffstat (limited to 'src/citra_qt/util/util.h')
0 files changed, 0 insertions, 0 deletions
