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authorZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
committerZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
commit9427e27e24a7135880ee2881c3c44988e174b41a (patch)
tree83f0062a35be144f6b162eaa823c5b3c7620146e /src/citron/compatdb.cpp
parentb35ae725d20960411e8588b11c12a2d55f86c9d0 (diff)
chore: update project branding to citron
Diffstat (limited to 'src/citron/compatdb.cpp')
-rw-r--r--src/citron/compatdb.cpp210
1 files changed, 210 insertions, 0 deletions
diff --git a/src/citron/compatdb.cpp b/src/citron/compatdb.cpp
new file mode 100644
index 000000000..a57a96a38
--- /dev/null
+++ b/src/citron/compatdb.cpp
@@ -0,0 +1,210 @@
+// SPDX-FileCopyrightText: 2017 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QButtonGroup>
+#include <QMessageBox>
+#include <QPushButton>
+#include <QtConcurrent/qtconcurrentrun.h>
+#include "common/logging/log.h"
+#include "common/telemetry.h"
+#include "core/telemetry_session.h"
+#include "ui_compatdb.h"
+#include "yuzu/compatdb.h"
+
+CompatDB::CompatDB(Core::TelemetrySession& telemetry_session_, QWidget* parent)
+ : QWizard(parent, Qt::WindowTitleHint | Qt::WindowCloseButtonHint | Qt::WindowSystemMenuHint),
+ ui{std::make_unique<Ui::CompatDB>()}, telemetry_session{telemetry_session_} {
+ ui->setupUi(this);
+
+ connect(ui->radioButton_GameBoot_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_GameBoot_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Gameplay_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Gameplay_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_NoFreeze_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_NoFreeze_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Complete_Yes, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Complete_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Graphical_Major, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Graphical_Minor, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Graphical_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Audio_Major, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Audio_Minor, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+ connect(ui->radioButton_Audio_No, &QRadioButton::clicked, this, &CompatDB::EnableNext);
+
+ connect(button(NextButton), &QPushButton::clicked, this, &CompatDB::Submit);
+ connect(&testcase_watcher, &QFutureWatcher<bool>::finished, this,
+ &CompatDB::OnTestcaseSubmitted);
+}
+
+CompatDB::~CompatDB() = default;
+
+enum class CompatDBPage {
+ Intro = 0,
+ GameBoot = 1,
+ GamePlay = 2,
+ Freeze = 3,
+ Completion = 4,
+ Graphical = 5,
+ Audio = 6,
+ Final = 7,
+};
+
+void CompatDB::Submit() {
+ QButtonGroup* compatibility_GameBoot = new QButtonGroup(this);
+ compatibility_GameBoot->addButton(ui->radioButton_GameBoot_Yes, 0);
+ compatibility_GameBoot->addButton(ui->radioButton_GameBoot_No, 1);
+
+ QButtonGroup* compatibility_Gameplay = new QButtonGroup(this);
+ compatibility_Gameplay->addButton(ui->radioButton_Gameplay_Yes, 0);
+ compatibility_Gameplay->addButton(ui->radioButton_Gameplay_No, 1);
+
+ QButtonGroup* compatibility_NoFreeze = new QButtonGroup(this);
+ compatibility_NoFreeze->addButton(ui->radioButton_NoFreeze_Yes, 0);
+ compatibility_NoFreeze->addButton(ui->radioButton_NoFreeze_No, 1);
+
+ QButtonGroup* compatibility_Complete = new QButtonGroup(this);
+ compatibility_Complete->addButton(ui->radioButton_Complete_Yes, 0);
+ compatibility_Complete->addButton(ui->radioButton_Complete_No, 1);
+
+ QButtonGroup* compatibility_Graphical = new QButtonGroup(this);
+ compatibility_Graphical->addButton(ui->radioButton_Graphical_Major, 0);
+ compatibility_Graphical->addButton(ui->radioButton_Graphical_Minor, 1);
+ compatibility_Graphical->addButton(ui->radioButton_Graphical_No, 2);
+
+ QButtonGroup* compatibility_Audio = new QButtonGroup(this);
+ compatibility_Audio->addButton(ui->radioButton_Audio_Major, 0);
+ compatibility_Graphical->addButton(ui->radioButton_Audio_Minor, 1);
+ compatibility_Audio->addButton(ui->radioButton_Audio_No, 2);
+
+ const int compatibility = static_cast<int>(CalculateCompatibility());
+
+ switch ((static_cast<CompatDBPage>(currentId()))) {
+ case CompatDBPage::Intro:
+ break;
+ case CompatDBPage::GameBoot:
+ if (compatibility_GameBoot->checkedId() == -1) {
+ button(NextButton)->setEnabled(false);
+ }
+ break;
+ case CompatDBPage::GamePlay:
+ if (compatibility_Gameplay->checkedId() == -1) {
+ button(NextButton)->setEnabled(false);
+ }
+ break;
+ case CompatDBPage::Freeze:
+ if (compatibility_NoFreeze->checkedId() == -1) {
+ button(NextButton)->setEnabled(false);
+ }
+ break;
+ case CompatDBPage::Completion:
+ if (compatibility_Complete->checkedId() == -1) {
+ button(NextButton)->setEnabled(false);
+ }
+ break;
+ case CompatDBPage::Graphical:
+ if (compatibility_Graphical->checkedId() == -1) {
+ button(NextButton)->setEnabled(false);
+ }
+ break;
+ case CompatDBPage::Audio:
+ if (compatibility_Audio->checkedId() == -1) {
+ button(NextButton)->setEnabled(false);
+ }
+ break;
+ case CompatDBPage::Final:
+ back();
+ LOG_INFO(Frontend, "Compatibility Rating: {}", compatibility);
+ telemetry_session.AddField(Common::Telemetry::FieldType::UserFeedback, "Compatibility",
+ compatibility);
+
+ button(NextButton)->setEnabled(false);
+ button(NextButton)->setText(tr("Submitting"));
+ button(CancelButton)->setVisible(false);
+
+ testcase_watcher.setFuture(
+ QtConcurrent::run([this] { return telemetry_session.SubmitTestcase(); }));
+ break;
+ default:
+ LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
+ break;
+ }
+}
+
+int CompatDB::nextId() const {
+ switch ((static_cast<CompatDBPage>(currentId()))) {
+ case CompatDBPage::Intro:
+ return static_cast<int>(CompatDBPage::GameBoot);
+ case CompatDBPage::GameBoot:
+ if (ui->radioButton_GameBoot_No->isChecked()) {
+ return static_cast<int>(CompatDBPage::Final);
+ }
+ return static_cast<int>(CompatDBPage::GamePlay);
+ case CompatDBPage::GamePlay:
+ if (ui->radioButton_Gameplay_No->isChecked()) {
+ return static_cast<int>(CompatDBPage::Final);
+ }
+ return static_cast<int>(CompatDBPage::Freeze);
+ case CompatDBPage::Freeze:
+ if (ui->radioButton_NoFreeze_No->isChecked()) {
+ return static_cast<int>(CompatDBPage::Final);
+ }
+ return static_cast<int>(CompatDBPage::Completion);
+ case CompatDBPage::Completion:
+ if (ui->radioButton_Complete_No->isChecked()) {
+ return static_cast<int>(CompatDBPage::Final);
+ }
+ return static_cast<int>(CompatDBPage::Graphical);
+ case CompatDBPage::Graphical:
+ return static_cast<int>(CompatDBPage::Audio);
+ case CompatDBPage::Audio:
+ return static_cast<int>(CompatDBPage::Final);
+ case CompatDBPage::Final:
+ return -1;
+ default:
+ LOG_ERROR(Frontend, "Unexpected page: {}", currentId());
+ return static_cast<int>(CompatDBPage::Intro);
+ }
+}
+
+CompatibilityStatus CompatDB::CalculateCompatibility() const {
+ if (ui->radioButton_GameBoot_No->isChecked()) {
+ return CompatibilityStatus::WontBoot;
+ }
+
+ if (ui->radioButton_Gameplay_No->isChecked()) {
+ return CompatibilityStatus::IntroMenu;
+ }
+
+ if (ui->radioButton_NoFreeze_No->isChecked() || ui->radioButton_Complete_No->isChecked()) {
+ return CompatibilityStatus::Ingame;
+ }
+
+ if (ui->radioButton_Graphical_Major->isChecked() || ui->radioButton_Audio_Major->isChecked()) {
+ return CompatibilityStatus::Ingame;
+ }
+
+ if (ui->radioButton_Graphical_Minor->isChecked() || ui->radioButton_Audio_Minor->isChecked()) {
+ return CompatibilityStatus::Playable;
+ }
+
+ return CompatibilityStatus::Perfect;
+}
+
+void CompatDB::OnTestcaseSubmitted() {
+ if (!testcase_watcher.result()) {
+ QMessageBox::critical(this, tr("Communication error"),
+ tr("An error occurred while sending the Testcase"));
+ button(NextButton)->setEnabled(true);
+ button(NextButton)->setText(tr("Next"));
+ button(CancelButton)->setVisible(true);
+ } else {
+ next();
+ // older versions of QT don't support the "NoCancelButtonOnLastPage" option, this is a
+ // workaround
+ button(CancelButton)->setVisible(false);
+ }
+}
+
+void CompatDB::EnableNext() {
+ button(NextButton)->setEnabled(true);
+}