diff options
author | Zephyron <zephyron@citron-emu.org> | 2025-01-27 15:36:29 +1000 |
---|---|---|
committer | Zephyron <zephyron@citron-emu.org> | 2025-01-27 15:36:29 +1000 |
commit | 2e4db14bc143fdb31db1ceadcf9db0740825e118 (patch) | |
tree | cb616d7a6c60e0d50d5c17412364bd7b6bf1ff02 /src/citron/configuration/configure_ui.cpp | |
parent | c36151d6e33a3efa36d2c138f14abe4b4c9650ad (diff) |
qt: Replace deprecated stateChanged with checkStateChanged
Updates QCheckBox signal connections to use checkStateChanged instead of
the deprecated stateChanged signal. This change affects:
- qt_controller.cpp
- configure_filesystem.cpp
- configure_input.cpp
- configure_input_advanced.cpp
- configure_system.cpp
- configure_ui.cpp
- shared_widget.cpp
Also updates lambda signatures to use Qt::CheckState instead of int for
the state parameter where needed.
Diffstat (limited to 'src/citron/configuration/configure_ui.cpp')
-rw-r--r-- | src/citron/configuration/configure_ui.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/citron/configuration/configure_ui.cpp b/src/citron/configuration/configure_ui.cpp index 2faf25896..21c741471 100644 --- a/src/citron/configuration/configure_ui.cpp +++ b/src/citron/configuration/configure_ui.cpp @@ -119,11 +119,11 @@ ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) SetConfiguration(); // Force game list reload if any of the relevant settings are changed. - connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); - connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); - connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); - connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); - connect(ui->show_play_time, &QCheckBox::stateChanged, this, + connect(ui->show_add_ons, &QCheckBox::checkStateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_compat, &QCheckBox::checkStateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_size, &QCheckBox::checkStateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_types, &QCheckBox::checkStateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_play_time, &QCheckBox::checkStateChanged, this, &ConfigureUi::RequestGameListUpdate); connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, &ConfigureUi::RequestGameListUpdate); |