diff options
author | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
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committer | Zephyron <zephyron@citron-emu.org> | 2024-12-31 16:19:25 +1000 |
commit | 9427e27e24a7135880ee2881c3c44988e174b41a (patch) | |
tree | 83f0062a35be144f6b162eaa823c5b3c7620146e /src/citron/configuration/configure_ui.cpp | |
parent | b35ae725d20960411e8588b11c12a2d55f86c9d0 (diff) |
chore: update project branding to citron
Diffstat (limited to 'src/citron/configuration/configure_ui.cpp')
-rw-r--r-- | src/citron/configuration/configure_ui.cpp | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/src/citron/configuration/configure_ui.cpp b/src/citron/configuration/configure_ui.cpp new file mode 100644 index 000000000..f3c91586c --- /dev/null +++ b/src/citron/configuration/configure_ui.cpp @@ -0,0 +1,354 @@ +// SPDX-FileCopyrightText: 2016 Citra Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include "yuzu/configuration/configure_ui.h" + +#include <array> +#include <cstdlib> +#include <set> +#include <stdexcept> +#include <string> +#include <utility> + +#include <QCheckBox> +#include <QComboBox> +#include <QCoreApplication> +#include <QDirIterator> +#include <QFileDialog> +#include <QString> +#include <QToolButton> +#include <QVariant> + +#include "common/common_types.h" +#include "common/fs/path_util.h" +#include "common/logging/log.h" +#include "common/settings.h" +#include "common/settings_enums.h" +#include "core/core.h" +#include "core/frontend/framebuffer_layout.h" +#include "ui_configure_ui.h" +#include "yuzu/uisettings.h" + +namespace { +constexpr std::array default_game_icon_sizes{ + std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), + std::make_pair(32, QT_TRANSLATE_NOOP("ConfigureUI", "Small (32x32)")), + std::make_pair(64, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (64x64)")), + std::make_pair(128, QT_TRANSLATE_NOOP("ConfigureUI", "Large (128x128)")), + std::make_pair(256, QT_TRANSLATE_NOOP("ConfigureUI", "Full Size (256x256)")), +}; + +constexpr std::array default_folder_icon_sizes{ + std::make_pair(0, QT_TRANSLATE_NOOP("ConfigureUI", "None")), + std::make_pair(24, QT_TRANSLATE_NOOP("ConfigureUI", "Small (24x24)")), + std::make_pair(48, QT_TRANSLATE_NOOP("ConfigureUI", "Standard (48x48)")), + std::make_pair(72, QT_TRANSLATE_NOOP("ConfigureUI", "Large (72x72)")), +}; + +// clang-format off +constexpr std::array row_text_names{ + QT_TRANSLATE_NOOP("ConfigureUI", "Filename"), + QT_TRANSLATE_NOOP("ConfigureUI", "Filetype"), + QT_TRANSLATE_NOOP("ConfigureUI", "Title ID"), + QT_TRANSLATE_NOOP("ConfigureUI", "Title Name"), + QT_TRANSLATE_NOOP("ConfigureUI", "None"), +}; +// clang-format on + +QString GetTranslatedGameIconSize(size_t index) { + return QCoreApplication::translate("ConfigureUI", default_game_icon_sizes[index].second); +} + +QString GetTranslatedFolderIconSize(size_t index) { + return QCoreApplication::translate("ConfigureUI", default_folder_icon_sizes[index].second); +} + +QString GetTranslatedRowTextName(size_t index) { + return QCoreApplication::translate("ConfigureUI", row_text_names[index]); +} +} // Anonymous namespace + +static float GetUpFactor(Settings::ResolutionSetup res_setup) { + Settings::ResolutionScalingInfo info{}; + Settings::TranslateResolutionInfo(res_setup, info); + return info.up_factor; +} + +static void PopulateResolutionComboBox(QComboBox* screenshot_height, QWidget* parent) { + screenshot_height->clear(); + + const auto& enumeration = + Settings::EnumMetadata<Settings::ResolutionSetup>::Canonicalizations(); + std::set<u32> resolutions{}; + for (const auto& [name, value] : enumeration) { + const float up_factor = GetUpFactor(value); + u32 height_undocked = Layout::ScreenUndocked::Height * up_factor; + u32 height_docked = Layout::ScreenDocked::Height * up_factor; + resolutions.emplace(height_undocked); + resolutions.emplace(height_docked); + } + + screenshot_height->addItem(parent->tr("Auto", "Screenshot height option")); + for (const auto res : resolutions) { + screenshot_height->addItem(QString::fromStdString(std::to_string(res))); + } +} + +static u32 ScreenshotDimensionToInt(const QString& height) { + return std::strtoul(height.toUtf8(), nullptr, 0); +} + +ConfigureUi::ConfigureUi(Core::System& system_, QWidget* parent) + : QWidget(parent), ui{std::make_unique<Ui::ConfigureUi>()}, + ratio{Settings::values.aspect_ratio.GetValue()}, + resolution_setting{Settings::values.resolution_setup.GetValue()}, system{system_} { + ui->setupUi(this); + + InitializeLanguageComboBox(); + + for (const auto& theme : UISettings::themes) { + ui->theme_combobox->addItem(QString::fromUtf8(theme.first), + QString::fromUtf8(theme.second)); + } + + InitializeIconSizeComboBox(); + InitializeRowComboBoxes(); + + PopulateResolutionComboBox(ui->screenshot_height, this); + + SetConfiguration(); + + // Force game list reload if any of the relevant settings are changed. + connect(ui->show_add_ons, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_compat, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_size, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_types, &QCheckBox::stateChanged, this, &ConfigureUi::RequestGameListUpdate); + connect(ui->show_play_time, &QCheckBox::stateChanged, this, + &ConfigureUi::RequestGameListUpdate); + connect(ui->game_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureUi::RequestGameListUpdate); + connect(ui->folder_icon_size_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), + this, &ConfigureUi::RequestGameListUpdate); + connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureUi::RequestGameListUpdate); + connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::currentIndexChanged), this, + &ConfigureUi::RequestGameListUpdate); + + // Update text ComboBoxes after user interaction. + connect(ui->row_1_text_combobox, QOverload<int>::of(&QComboBox::activated), + [this] { ConfigureUi::UpdateSecondRowComboBox(); }); + connect(ui->row_2_text_combobox, QOverload<int>::of(&QComboBox::activated), + [this] { ConfigureUi::UpdateFirstRowComboBox(); }); + + // Set screenshot path to user specification. + connect(ui->screenshot_path_button, &QToolButton::pressed, this, [this] { + auto dir = + QFileDialog::getExistingDirectory(this, tr("Select Screenshots Path..."), + QString::fromStdString(Common::FS::GetYuzuPathString( + Common::FS::YuzuPath::ScreenshotsDir))); + if (!dir.isEmpty()) { + if (dir.back() != QChar::fromLatin1('/')) { + dir.append(QChar::fromLatin1('/')); + } + + ui->screenshot_path_edit->setText(dir); + } + }); + + connect(ui->screenshot_height, &QComboBox::currentTextChanged, [this]() { UpdateWidthText(); }); + + UpdateWidthText(); +} + +ConfigureUi::~ConfigureUi() = default; + +void ConfigureUi::ApplyConfiguration() { + UISettings::values.theme = + ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString().toStdString(); + UISettings::values.show_add_ons = ui->show_add_ons->isChecked(); + UISettings::values.show_compat = ui->show_compat->isChecked(); + UISettings::values.show_size = ui->show_size->isChecked(); + UISettings::values.show_types = ui->show_types->isChecked(); + UISettings::values.show_play_time = ui->show_play_time->isChecked(); + UISettings::values.game_icon_size = ui->game_icon_size_combobox->currentData().toUInt(); + UISettings::values.folder_icon_size = ui->folder_icon_size_combobox->currentData().toUInt(); + UISettings::values.row_1_text_id = ui->row_1_text_combobox->currentData().toUInt(); + UISettings::values.row_2_text_id = ui->row_2_text_combobox->currentData().toUInt(); + + UISettings::values.enable_screenshot_save_as = ui->enable_screenshot_save_as->isChecked(); + Common::FS::SetYuzuPath(Common::FS::YuzuPath::ScreenshotsDir, + ui->screenshot_path_edit->text().toStdString()); + + const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); + UISettings::values.screenshot_height.SetValue(height); + + RequestGameListUpdate(); + system.ApplySettings(); +} + +void ConfigureUi::RequestGameListUpdate() { + UISettings::values.is_game_list_reload_pending.exchange(true); +} + +void ConfigureUi::SetConfiguration() { + ui->theme_combobox->setCurrentIndex( + ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme))); + ui->language_combobox->setCurrentIndex(ui->language_combobox->findData( + QString::fromStdString(UISettings::values.language.GetValue()))); + ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); + ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); + ui->show_size->setChecked(UISettings::values.show_size.GetValue()); + ui->show_types->setChecked(UISettings::values.show_types.GetValue()); + ui->show_play_time->setChecked(UISettings::values.show_play_time.GetValue()); + ui->game_icon_size_combobox->setCurrentIndex( + ui->game_icon_size_combobox->findData(UISettings::values.game_icon_size.GetValue())); + ui->folder_icon_size_combobox->setCurrentIndex( + ui->folder_icon_size_combobox->findData(UISettings::values.folder_icon_size.GetValue())); + + ui->enable_screenshot_save_as->setChecked( + UISettings::values.enable_screenshot_save_as.GetValue()); + ui->screenshot_path_edit->setText(QString::fromStdString( + Common::FS::GetYuzuPathString(Common::FS::YuzuPath::ScreenshotsDir))); + + const auto height = UISettings::values.screenshot_height.GetValue(); + if (height == 0) { + ui->screenshot_height->setCurrentIndex(0); + } else { + ui->screenshot_height->setCurrentText(QStringLiteral("%1").arg(height)); + } +} + +void ConfigureUi::changeEvent(QEvent* event) { + if (event->type() == QEvent::LanguageChange) { + RetranslateUI(); + } + + QWidget::changeEvent(event); +} + +void ConfigureUi::RetranslateUI() { + ui->retranslateUi(this); + + for (int i = 0; i < ui->game_icon_size_combobox->count(); i++) { + ui->game_icon_size_combobox->setItemText(i, + GetTranslatedGameIconSize(static_cast<size_t>(i))); + } + + for (int i = 0; i < ui->folder_icon_size_combobox->count(); i++) { + ui->folder_icon_size_combobox->setItemText( + i, GetTranslatedFolderIconSize(static_cast<size_t>(i))); + } + + for (int i = 0; i < ui->row_1_text_combobox->count(); i++) { + const QString name = GetTranslatedRowTextName(static_cast<size_t>(i)); + + ui->row_1_text_combobox->setItemText(i, name); + ui->row_2_text_combobox->setItemText(i, name); + } +} + +void ConfigureUi::InitializeLanguageComboBox() { + ui->language_combobox->addItem(tr("<System>"), QString{}); + ui->language_combobox->addItem(tr("English"), QStringLiteral("en")); + QDirIterator it(QStringLiteral(":/languages"), QDirIterator::NoIteratorFlags); + while (it.hasNext()) { + QString locale = it.next(); + locale.truncate(locale.lastIndexOf(QLatin1Char{'.'})); + locale.remove(0, locale.lastIndexOf(QLatin1Char{'/'}) + 1); + const QString lang = QLocale::languageToString(QLocale(locale).language()); + const QString country = QLocale::countryToString(QLocale(locale).country()); + ui->language_combobox->addItem(QStringLiteral("%1 (%2)").arg(lang, country), locale); + } + + // Unlike other configuration changes, interface language changes need to be reflected on the + // interface immediately. This is done by passing a signal to the main window, and then + // retranslating when passing back. + connect(ui->language_combobox, qOverload<int>(&QComboBox::currentIndexChanged), this, + &ConfigureUi::OnLanguageChanged); +} + +void ConfigureUi::InitializeIconSizeComboBox() { + for (size_t i = 0; i < default_game_icon_sizes.size(); i++) { + const auto size = default_game_icon_sizes[i].first; + ui->game_icon_size_combobox->addItem(GetTranslatedGameIconSize(i), size); + } + for (size_t i = 0; i < default_folder_icon_sizes.size(); i++) { + const auto size = default_folder_icon_sizes[i].first; + ui->folder_icon_size_combobox->addItem(GetTranslatedFolderIconSize(i), size); + } +} + +void ConfigureUi::InitializeRowComboBoxes() { + UpdateFirstRowComboBox(true); + UpdateSecondRowComboBox(true); +} + +void ConfigureUi::UpdateFirstRowComboBox(bool init) { + const int currentIndex = + init ? UISettings::values.row_1_text_id.GetValue() + : ui->row_1_text_combobox->findData(ui->row_1_text_combobox->currentData()); + + ui->row_1_text_combobox->clear(); + + for (std::size_t i = 0; i < row_text_names.size(); i++) { + const QString row_text_name = GetTranslatedRowTextName(i); + ui->row_1_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); + } + + ui->row_1_text_combobox->setCurrentIndex(ui->row_1_text_combobox->findData(currentIndex)); + + ui->row_1_text_combobox->removeItem(4); // None + ui->row_1_text_combobox->removeItem( + ui->row_1_text_combobox->findData(ui->row_2_text_combobox->currentData())); +} + +void ConfigureUi::UpdateSecondRowComboBox(bool init) { + const int currentIndex = + init ? UISettings::values.row_2_text_id.GetValue() + : ui->row_2_text_combobox->findData(ui->row_2_text_combobox->currentData()); + + ui->row_2_text_combobox->clear(); + + for (std::size_t i = 0; i < row_text_names.size(); ++i) { + const QString row_text_name = GetTranslatedRowTextName(i); + ui->row_2_text_combobox->addItem(row_text_name, QVariant::fromValue(i)); + } + + ui->row_2_text_combobox->setCurrentIndex(ui->row_2_text_combobox->findData(currentIndex)); + + ui->row_2_text_combobox->removeItem( + ui->row_2_text_combobox->findData(ui->row_1_text_combobox->currentData())); +} + +void ConfigureUi::OnLanguageChanged(int index) { + if (index == -1) + return; + + emit LanguageChanged(ui->language_combobox->itemData(index).toString()); +} + +void ConfigureUi::UpdateWidthText() { + const u32 height = ScreenshotDimensionToInt(ui->screenshot_height->currentText()); + const u32 width = UISettings::CalculateWidth(height, ratio); + if (height == 0) { + const auto up_factor = GetUpFactor(resolution_setting); + const u32 height_docked = Layout::ScreenDocked::Height * up_factor; + const u32 width_docked = UISettings::CalculateWidth(height_docked, ratio); + const u32 height_undocked = Layout::ScreenUndocked::Height * up_factor; + const u32 width_undocked = UISettings::CalculateWidth(height_undocked, ratio); + ui->screenshot_width->setText(tr("Auto (%1 x %2, %3 x %4)", "Screenshot width value") + .arg(width_undocked) + .arg(height_undocked) + .arg(width_docked) + .arg(height_docked)); + } else { + ui->screenshot_width->setText(QStringLiteral("%1 x").arg(width)); + } +} + +void ConfigureUi::UpdateScreenshotInfo(Settings::AspectRatio ratio_, + Settings::ResolutionSetup resolution_setting_) { + ratio = ratio_; + resolution_setting = resolution_setting_; + UpdateWidthText(); +} |