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authorZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
committerZephyron <zephyron@citron-emu.org>2024-12-31 16:19:25 +1000
commit9427e27e24a7135880ee2881c3c44988e174b41a (patch)
tree83f0062a35be144f6b162eaa823c5b3c7620146e /src/citron/uisettings.cpp
parentb35ae725d20960411e8588b11c12a2d55f86c9d0 (diff)
chore: update project branding to citron
Diffstat (limited to 'src/citron/uisettings.cpp')
-rw-r--r--src/citron/uisettings.cpp112
1 files changed, 112 insertions, 0 deletions
diff --git a/src/citron/uisettings.cpp b/src/citron/uisettings.cpp
new file mode 100644
index 000000000..7bb7e95af
--- /dev/null
+++ b/src/citron/uisettings.cpp
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+// SPDX-FileCopyrightText: 2016 Citra Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include <QSettings>
+#include "common/fs/fs.h"
+#include "common/fs/path_util.h"
+#include "yuzu/uisettings.h"
+
+#ifndef CANNOT_EXPLICITLY_INSTANTIATE
+namespace Settings {
+template class Setting<bool>;
+template class Setting<std::string>;
+template class Setting<u16, true>;
+template class Setting<u32>;
+template class Setting<u8, true>;
+template class Setting<u8>;
+template class Setting<unsigned long long>;
+} // namespace Settings
+#endif
+
+namespace FS = Common::FS;
+
+namespace UISettings {
+
+const Themes themes{{
+ {"Default", "default"},
+ {"Default Colorful", "colorful"},
+ {"Dark", "qdarkstyle"},
+ {"Dark Colorful", "colorful_dark"},
+ {"Midnight Blue", "qdarkstyle_midnight_blue"},
+ {"Midnight Blue Colorful", "colorful_midnight_blue"},
+}};
+
+bool IsDarkTheme() {
+ const auto& theme = UISettings::values.theme;
+ return theme == std::string("qdarkstyle") || theme == std::string("qdarkstyle_midnight_blue") ||
+ theme == std::string("colorful_dark") || theme == std::string("colorful_midnight_blue");
+}
+
+Values values = {};
+
+u32 CalculateWidth(u32 height, Settings::AspectRatio ratio) {
+ switch (ratio) {
+ case Settings::AspectRatio::R4_3:
+ return height * 4 / 3;
+ case Settings::AspectRatio::R21_9:
+ return height * 21 / 9;
+ case Settings::AspectRatio::R16_10:
+ return height * 16 / 10;
+ case Settings::AspectRatio::R16_9:
+ case Settings::AspectRatio::Stretch:
+ // TODO: Move this function wherever appropriate to implement Stretched aspect
+ break;
+ }
+ return height * 16 / 9;
+}
+
+void SaveWindowState() {
+ const auto window_state_config_loc =
+ FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "window_state.ini");
+
+ void(FS::CreateParentDir(window_state_config_loc));
+ QSettings config(QString::fromStdString(window_state_config_loc), QSettings::IniFormat);
+
+ config.setValue(QStringLiteral("geometry"), values.geometry);
+ config.setValue(QStringLiteral("state"), values.state);
+ config.setValue(QStringLiteral("geometryRenderWindow"), values.renderwindow_geometry);
+ config.setValue(QStringLiteral("gameListHeaderState"), values.gamelist_header_state);
+ config.setValue(QStringLiteral("microProfileDialogGeometry"), values.microprofile_geometry);
+
+ config.sync();
+}
+
+void RestoreWindowState(std::unique_ptr<QtConfig>& qtConfig) {
+ const auto window_state_config_loc =
+ FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "window_state.ini");
+
+ // Migrate window state from old location
+ if (!FS::Exists(window_state_config_loc) && qtConfig->Exists("UI", "UILayout\\geometry")) {
+ const auto config_loc =
+ FS::PathToUTF8String(FS::GetYuzuPath(FS::YuzuPath::ConfigDir) / "qt-config.ini");
+ QSettings config(QString::fromStdString(config_loc), QSettings::IniFormat);
+
+ config.beginGroup(QStringLiteral("UI"));
+ config.beginGroup(QStringLiteral("UILayout"));
+ values.geometry = config.value(QStringLiteral("geometry")).toByteArray();
+ values.state = config.value(QStringLiteral("state")).toByteArray();
+ values.renderwindow_geometry =
+ config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
+ values.gamelist_header_state =
+ config.value(QStringLiteral("gameListHeaderState")).toByteArray();
+ values.microprofile_geometry =
+ config.value(QStringLiteral("microProfileDialogGeometry")).toByteArray();
+ config.endGroup();
+ config.endGroup();
+ return;
+ }
+
+ void(FS::CreateParentDir(window_state_config_loc));
+ const QSettings config(QString::fromStdString(window_state_config_loc), QSettings::IniFormat);
+
+ values.geometry = config.value(QStringLiteral("geometry")).toByteArray();
+ values.state = config.value(QStringLiteral("state")).toByteArray();
+ values.renderwindow_geometry =
+ config.value(QStringLiteral("geometryRenderWindow")).toByteArray();
+ values.gamelist_header_state =
+ config.value(QStringLiteral("gameListHeaderState")).toByteArray();
+ values.microprofile_geometry =
+ config.value(QStringLiteral("microProfileDialogGeometry")).toByteArray();
+}
+
+} // namespace UISettings