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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-05-15 02:24:42 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-05-21 23:20:43 -0300
commit5d0986a53be495f2a2158968db1bc0974f0dd0d3 (patch)
tree76b89957701a3e8cec21211b0090f8517b9338af /src/common/algorithm.h
parentcf4ee279c6424ada927f74fcc34e013038af7228 (diff)
shader/other: Implement BAR.SYNC 0x0
Trivially implement this particular case of BAR. Unless games use OpenCL or CUDA barriers, we shouldn't hit any other case here.
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