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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-07-30 01:38:44 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-08-10 20:45:03 -0300
commitf00641459e773636584c524143a3e05446ee296c (patch)
treefa6b31c0cbc7d52b8ac06ce6309d635bc2d0be45 /src/common/algorithm.h
parent257b1d2c4b0fba2199f26a5f15ed3624e8b32d8d (diff)
textures/decoders: Fix block linear to pitch copies
There were two issues with block linear copies. First the swizzling was wrong and this commit reimplements them. The other issue was that these copies are generally used to download render targets from the GPU and yuzu was not downloading them from host GPU memory unless the extreme GPU accuracy setting was selected. This commit enables cached memory reads for all accuracy levels. - Fixes level thumbnails in Super Mario Maker 2.
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