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author | bunnei <bunneidev@gmail.com> | 2018-04-14 20:40:39 -0400 |
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committer | GitHub <noreply@github.com> | 2018-04-14 20:40:39 -0400 |
commit | fdca7b5f7a4ca626c15e70ae6f684e88686277f5 (patch) | |
tree | 57b8c1f1952c53d54a0c14b00543dd21302d661b /src/common/bit_field.h | |
parent | c6ab2c94d9fd7e82d780e0598bfe8c982661d1aa (diff) | |
parent | 1b41b875dcd24c662b947731f48f4d1c7131fa0b (diff) |
Merge pull request #329 from bunnei/shader-gen-part-1
OpenGL shader generation part 1
Diffstat (limited to 'src/common/bit_field.h')
-rw-r--r-- | src/common/bit_field.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/common/bit_field.h b/src/common/bit_field.h index 0cc0a1be0..5638bdbba 100644 --- a/src/common/bit_field.h +++ b/src/common/bit_field.h @@ -115,7 +115,7 @@ private: // assignment would copy the full storage value, rather than just the bits // relevant to this particular bit field. // We don't delete it because we want BitField to be trivially copyable. - BitField& operator=(const BitField&) = default; + constexpr BitField& operator=(const BitField&) = default; // StorageType is T for non-enum types and the underlying type of T if // T is an enumeration. Note that T is wrapped within an enable_if in the @@ -166,20 +166,20 @@ public: // so that we can use this within unions constexpr BitField() = default; - FORCE_INLINE operator T() const { + constexpr FORCE_INLINE operator T() const { return Value(); } - FORCE_INLINE void Assign(const T& value) { + constexpr FORCE_INLINE void Assign(const T& value) { storage = (storage & ~mask) | FormatValue(value); } - FORCE_INLINE T Value() const { + constexpr T Value() const { return ExtractValue(storage); } // TODO: we may want to change this to explicit operator bool() if it's bug-free in VS2015 - FORCE_INLINE bool ToBool() const { + constexpr FORCE_INLINE bool ToBool() const { return Value() != 0; } |