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authorbunnei <bunneidev@gmail.com>2014-09-12 17:44:25 -0400
committerbunnei <bunneidev@gmail.com>2014-09-12 17:44:25 -0400
commitcbdf4d4c8e11f8d1503b440eee1ed2d5f144a73f (patch)
treec9c95671835d73b5ca7e52029de5bb27832e11a3 /src/common/emu_window.h
parent532a9e80a0bd242d2937335063b719130405d6bc (diff)
parent02fd19b2f60f4db8a683734e4300d7498c861309 (diff)
Merge pull request #105 from kevinhartman/hid
Digital user input and HID module implementation for PAD
Diffstat (limited to 'src/common/emu_window.h')
-rw-r--r--src/common/emu_window.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/common/emu_window.h b/src/common/emu_window.h
index 5e2c33d7a..23f178fdf 100644
--- a/src/common/emu_window.h
+++ b/src/common/emu_window.h
@@ -7,6 +7,8 @@
#include "common/common.h"
#include "common/scm_rev.h"
+#include "common/key_map.h"
+
// Abstraction class used to provide an interface between emulation code and the frontend (e.g. SDL,
// QGLWidget, GLFW, etc...)
class EmuWindow
@@ -32,6 +34,12 @@ public:
/// Releases (dunno if this is the "right" word) the GLFW context from the caller thread
virtual void DoneCurrent() = 0;
+ /// Signals a key press action to the HID module
+ static void KeyPressed(KeyMap::HostDeviceKey key);
+
+ /// Signals a key release action to the HID module
+ static void KeyReleased(KeyMap::HostDeviceKey key);
+
Config GetConfig() const {
return m_config;
}