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author | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:53:38 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:55:18 -0400 |
commit | 0a7f09a99b915042269fac8d117326c20f72e7bf (patch) | |
tree | 2bcdb940f1c5d48c2544e628295850818ba8db49 /src/common/file_util.cpp | |
parent | 634b78a4c6db225e71799107da913799d84450cd (diff) |
gl_shader_disk_cache: in-class initialize virtual file offset of ShaderDiskCacheOpenGL
Given the offset is assigned a fixed value in the constructor, we can
just assign it directly and get rid of the need to write the name of the
variable again in the constructor initializer list.
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions