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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-10-06 17:48:48 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-10-06 18:00:20 -0300 |
commit | 58b597c5eca01d3b9d8b2348d879d0340c80f346 (patch) | |
tree | 1a1a50a8618ff7175098db81f62e9e0abf8bf668 /src/common/file_util.cpp | |
parent | deecd7f074a0547b8fc08a33fdc547eb63859e3e (diff) |
gl_shader_disk_cache: Properly ignore existing cache
Previously old entries where appended to the file even if the shader
cache was ignored at boot. Address that issue.
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions