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author | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:50:47 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-19 02:50:50 -0400 |
commit | 634b78a4c6db225e71799107da913799d84450cd (patch) | |
tree | 7d530afd62d04f4f0ffabed75ca33399a6b722ec /src/common/file_util.cpp | |
parent | 7fdc644c446b3c710d3e3160ced89dd793485eca (diff) |
gl_shader_disk_cache: Default ShaderDiskCacheOpenGL's destructor in the cpp file
Given the disk shader cache contains non-trivial types, we should
default it in the cpp file in order to prevent inlining of the
complex destruction logic.
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions