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author | Lioncash <mathew1800@gmail.com> | 2019-05-14 17:59:25 -0400 |
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committer | Lioncash <mathew1800@gmail.com> | 2019-05-20 14:14:48 -0400 |
commit | 6fb29764d61df8f42075ec363af1a1b3458afd17 (patch) | |
tree | 428c740987e848b54baf21ce7489b1a40644e1db /src/common/file_util.cpp | |
parent | 784d2b6c3d0f3181a79732f576e4ec1ff147a858 (diff) |
gl_shader_decompiler: Replace individual overloads with the fmt-based one
Gets rid of the need to special-case brace handling depending on the
overload used, and makes it consistent across the board with how fmt
handles them.
Strings with compile-time deducible strings are directly forwarded to
std::string's constructor, so we don't need to worry about the
performance difference here, as it'll be identical.
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions