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authorLioncash <mathew1800@gmail.com>2019-05-14 17:59:25 -0400
committerLioncash <mathew1800@gmail.com>2019-05-20 14:14:48 -0400
commit6fb29764d61df8f42075ec363af1a1b3458afd17 (patch)
tree428c740987e848b54baf21ce7489b1a40644e1db /src/common/file_util.cpp
parent784d2b6c3d0f3181a79732f576e4ec1ff147a858 (diff)
gl_shader_decompiler: Replace individual overloads with the fmt-based one
Gets rid of the need to special-case brace handling depending on the overload used, and makes it consistent across the board with how fmt handles them. Strings with compile-time deducible strings are directly forwarded to std::string's constructor, so we don't need to worry about the performance difference here, as it'll be identical.
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