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author | Subv <subv2112@gmail.com> | 2018-09-08 16:02:16 -0500 |
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committer | Subv <subv2112@gmail.com> | 2018-09-08 16:02:16 -0500 |
commit | fdb199290bb1752e1500997a39a4e458e7d62a0a (patch) | |
tree | 08f7bae3bbb8e9eb3b275243a2f2a2530cb1461e /src/common/file_util.cpp | |
parent | 9cd79c25ed04bb1bf67192d810791ab39e09ee96 (diff) |
GPU/DMA: Partially implemented the 'enable_2d' bit in the DMA engine.
When not set, this tells the GPU to only use the X size when performing a DMA copy.
This is only implemented for linear->linear and tiled->tiled copies. Conversion copies still retain the assert.
This bit is unset by some games for various purposes, and by nouveau when copying the vertex buffers.
Diffstat (limited to 'src/common/file_util.cpp')
0 files changed, 0 insertions, 0 deletions