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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-22 04:14:29 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-01-22 04:14:29 -0300
commit9a82dec74a1f2059a18a52cf5c6b61b31617a6be (patch)
tree0ad83c6ebeb8bf17065fa5dee99ae40f0ac68df4 /src/common/file_util.h
parent839c4a8a1c780429f8e63861bc5f5907eddde435 (diff)
maxwell_3d: Set rt_separate_frag_data to 1 by default
Commercial games assume that this value is 1 but they never set it. On the other hand nouveau manually sets this register. On ConfigureFramebuffers we were asserting for what we are actually implementing (according to envytools).
Diffstat (limited to 'src/common/file_util.h')
0 files changed, 0 insertions, 0 deletions