diff options
author | bunnei <ericbunnie@gmail.com> | 2014-04-08 19:25:03 -0400 |
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committer | bunnei <ericbunnie@gmail.com> | 2014-04-08 19:25:03 -0400 |
commit | 63e46abdb8764bc97e91bae862c8d461e61b1965 (patch) | |
tree | e73f4aa25d7b4015a265e7bbfb6004dab7561027 /src/common/hash.h | |
parent | 03c245345e1f319da5007c15019ed54432029fb8 (diff) |
got rid of 'src' folders in each sub-project
Diffstat (limited to 'src/common/hash.h')
-rw-r--r-- | src/common/hash.h | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/common/hash.h b/src/common/hash.h new file mode 100644 index 000000000..addfa4b5f --- /dev/null +++ b/src/common/hash.h @@ -0,0 +1,20 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + + +#ifndef _HASH_H_ +#define _HASH_H_ + +#include "common.h" + +u32 HashFletcher(const u8* data_u8, size_t length); // FAST. Length & 1 == 0. +u32 HashAdler32(const u8* data, size_t len); // Fairly accurate, slightly slower +u32 HashFNV(const u8* ptr, int length); // Another fast and decent hash +u32 HashEctor(const u8* ptr, int length); // JUNK. DO NOT USE FOR NEW THINGS +u64 GetCRC32(const u8 *src, int len, u32 samples); // SSE4.2 version of CRC32 +u64 GetHashHiresTexture(const u8 *src, int len, u32 samples); +u64 GetMurmurHash3(const u8 *src, int len, u32 samples); +u64 GetHash64(const u8 *src, int len, u32 samples); +void SetHash64Function(bool useHiresTextures); +#endif // _HASH_H_ |