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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-11-29 12:33:09 -0500 |
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committer | GitHub <noreply@github.com> | 2023-11-29 12:33:09 -0500 |
commit | 337e37f91dcc7d5b6a0a5da3f3196aa0f8df4143 (patch) | |
tree | 70d10b1f7919e6ed6709acab3259c69b038add6c /src/common/linux/gamemode.h | |
parent | 992ca8c358a5c25840d822ca19baa6c64c689088 (diff) | |
parent | ac11f6e4c5da64db5a6fb2647afbb85164f06086 (diff) |
Merge pull request #11946 from flodavid/gamemode
Enable (Feral Interactive) Gamemode on Linux
Diffstat (limited to 'src/common/linux/gamemode.h')
-rw-r--r-- | src/common/linux/gamemode.h | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h new file mode 100644 index 000000000..b80646ae2 --- /dev/null +++ b/src/common/linux/gamemode.h @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +namespace Common::Linux { + +/** + * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated + */ +void StartGamemode(); + +/** + * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated + */ +void StopGamemode(); + +/** + * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated + * @param state The new state the gamemode should have + */ +void SetGamemodeState(bool state); + +} // namespace Common::Linux |