diff options
author | flodavid <fl.david.53@gmail.com> | 2023-11-03 15:41:16 +0100 |
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committer | flodavid <fl.david.53@gmail.com> | 2023-11-25 19:30:37 +0100 |
commit | 40644d43f700cb0075db0eea288078bda7cf4527 (patch) | |
tree | 876d26a64a803d2b1509e71a13fe822f1e851c00 /src/common/linux | |
parent | dfa56765d6d869a317ec46dcf3a8f4f35b146382 (diff) |
yuzu: create linux group in general settings
- Create files dedicated to starting and stopping gamemode functions
- Use them in yuzu and yuzu_cmd modules
Diffstat (limited to 'src/common/linux')
-rw-r--r-- | src/common/linux/gamemode.cpp | 39 | ||||
-rw-r--r-- | src/common/linux/gamemode.h | 24 |
2 files changed, 63 insertions, 0 deletions
diff --git a/src/common/linux/gamemode.cpp b/src/common/linux/gamemode.cpp new file mode 100644 index 000000000..8876d8dc4 --- /dev/null +++ b/src/common/linux/gamemode.cpp @@ -0,0 +1,39 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#include <gamemode_client.h> + +#include "common/linux/gamemode.h" +#include "common/settings.h" + +namespace Common::Linux { + +void StartGamemode() { + if (Settings::values.enable_gamemode) { + if (gamemode_request_start() < 0) { + LOG_WARNING(Frontend, "Failed to start gamemode: {}", gamemode_error_string()); + } else { + LOG_INFO(Frontend, "Started gamemode"); + } + } +} + +void StopGamemode() { + if (Settings::values.enable_gamemode) { + if (gamemode_request_end() < 0) { + LOG_WARNING(Frontend, "Failed to stop gamemode: {}", gamemode_error_string()); + } else { + LOG_INFO(Frontend, "Stopped gamemode"); + } + } +} + +void SetGamemodeState(bool state) { + if (state) { + StartGamemode(); + } else { + StopGamemode(); + } +} + +} // namespace Common::Linux diff --git a/src/common/linux/gamemode.h b/src/common/linux/gamemode.h new file mode 100644 index 000000000..b80646ae2 --- /dev/null +++ b/src/common/linux/gamemode.h @@ -0,0 +1,24 @@ +// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project +// SPDX-License-Identifier: GPL-2.0-or-later + +#pragma once + +namespace Common::Linux { + +/** + * Start the (Feral Interactive) Linux gamemode if it is installed and it is activated + */ +void StartGamemode(); + +/** + * Stop the (Feral Interactive) Linux gamemode if it is installed and it is activated + */ +void StopGamemode(); + +/** + * Start or stop the (Feral Interactive) Linux gamemode if it is installed and it is activated + * @param state The new state the gamemode should have + */ +void SetGamemodeState(bool state); + +} // namespace Common::Linux |