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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-09 02:40:19 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-01-09 02:40:19 -0300
commit877a978a221d0418953338fe9644dc2b1d8b7b15 (patch)
treed803100fe974bce85007e9d41a07f0944207bde0 /src/common/logging/backend.cpp
parent5933b3ea967341eb8e891b8141015c6ecd815830 (diff)
gl_rasterizer: Workaround Intel VAO DSA bug
There is a bug on Intel's blob driver where it fails to properly build a vertex array object if it's not bound even after creating it with glCreateVertexArrays. This workaround binds it after creating it to bypass the issue.
Diffstat (limited to 'src/common/logging/backend.cpp')
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