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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-01-29 04:39:07 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-02-07 17:36:46 -0300 |
commit | 889c646ac0d769e6c950e8ee75eb92b019def8c5 (patch) | |
tree | 0242d7726ae034361718295f40e69dcc79270a14 /src/common/logging/backend.cpp | |
parent | d62b0a9e2941eb9d43e84ee40fe1531c2dc92eea (diff) |
shader_ir: Remove F4 prefix to texture operations
This was originally included because texture operations returned a vec4.
These operations now return a single float and the F4 prefix doesn't
mean anything.
Diffstat (limited to 'src/common/logging/backend.cpp')
0 files changed, 0 insertions, 0 deletions