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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-10-30 00:23:09 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-11-07 01:52:18 -0300
commitf019817f8f6452dec784d8217ef102231319d26c (patch)
treed49542f0b9b4c26c651d1a3263b3a165c6a8b24b /src/common/logging/backend.cpp
parentc414ebaa9ce33df9756828d94d752b78dcde70c1 (diff)
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to more easily emulated pipelines with tessellation and/or geometry shader stages. It also avoids corrupting games with transform feedbacks and negative viewports (gl_Position.y was being modified).
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