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author | MerryMage <MerryMage@users.noreply.github.com> | 2016-02-21 13:13:52 +0000 |
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committer | MerryMage <MerryMage@users.noreply.github.com> | 2016-02-21 13:13:52 +0000 |
commit | 8b00954ec79fad71691ad2d4c82d5c1c60e21b0c (patch) | |
tree | 443d275fd39c58928e68ef22ce3fe0fa56c73642 /src/common/logging/log.h | |
parent | 0d086616d1af239b8e41b246bea3c1ef85fc907f (diff) |
AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.
This sets the foundation for a later HLE DSP implementation.
Diffstat (limited to 'src/common/logging/log.h')
-rw-r--r-- | src/common/logging/log.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/logging/log.h b/src/common/logging/log.h index 2d9323a7b..ec7bb00b8 100644 --- a/src/common/logging/log.h +++ b/src/common/logging/log.h @@ -73,6 +73,8 @@ enum class Class : ClassType { Render, ///< Emulator video output and hardware acceleration Render_Software, ///< Software renderer backend Render_OpenGL, ///< OpenGL backend + Audio, ///< Emulator audio output + Audio_DSP, ///< The HLE implementation of the DSP Loader, ///< ROM loader Count ///< Total number of logging classes |