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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-11-06 04:32:43 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-11-22 21:28:47 -0300
commit32c1bc6a67820f9df21c8f64f4df078b015aa7da (patch)
tree141df885726a01fbd7d999d6ee314b4d11c8ce56 /src/common/logging/text_formatter.h
parentc52f37f259372485ac5902d9cae8de327c984a55 (diff)
shader/texture: Deduce texture buffers from locker
Instead of specializing shaders to separate texture buffers from 1D textures, use the locker to deduce them while they are being decoded.
Diffstat (limited to 'src/common/logging/text_formatter.h')
0 files changed, 0 insertions, 0 deletions