diff options
| author | greggameplayer <33609333+greggameplayer@users.noreply.github.com> | 2018-11-06 19:05:57 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-11-06 19:05:57 +0100 |
| commit | d3b9599b2dd084db5b180a6b13ea0ceaec5c7587 (patch) | |
| tree | 79bcd8922cb90d06b61e07b5cc6e84e320aa3128 /src/common/logging | |
| parent | 9249fadb9e2703eaaedd023496126078b4e6c690 (diff) | |
| parent | dd321dc85f5ff4ee421b04f2d57ad17af85d90fb (diff) | |
Merge branch 'master' into Texture2DArray
Diffstat (limited to 'src/common/logging')
| -rw-r--r-- | src/common/logging/backend.cpp | 11 | ||||
| -rw-r--r-- | src/common/logging/backend.h | 14 |
2 files changed, 23 insertions, 2 deletions
diff --git a/src/common/logging/backend.cpp b/src/common/logging/backend.cpp index 6d5218465..5753b871a 100644 --- a/src/common/logging/backend.cpp +++ b/src/common/logging/backend.cpp @@ -12,7 +12,8 @@ #include <thread> #include <vector> #ifdef _WIN32 -#include <share.h> // For _SH_DENYWR +#include <share.h> // For _SH_DENYWR +#include <windows.h> // For OutputDebugStringA #else #define _SH_DENYWR 0 #endif @@ -139,12 +140,18 @@ void FileBackend::Write(const Entry& entry) { if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) { return; } - bytes_written += file.WriteString(FormatLogMessage(entry) + '\n'); + bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n')); if (entry.log_level >= Level::Error) { file.Flush(); } } +void DebuggerBackend::Write(const Entry& entry) { +#ifdef _WIN32 + ::OutputDebugStringA(FormatLogMessage(entry).append(1, '\n').c_str()); +#endif +} + /// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this. #define ALL_LOG_CLASSES() \ CLS(Log) \ diff --git a/src/common/logging/backend.h b/src/common/logging/backend.h index 11edbf1b6..91bb0c309 100644 --- a/src/common/logging/backend.h +++ b/src/common/logging/backend.h @@ -103,6 +103,20 @@ private: std::size_t bytes_written; }; +/** + * Backend that writes to Visual Studio's output window + */ +class DebuggerBackend : public Backend { +public: + static const char* Name() { + return "debugger"; + } + const char* GetName() const override { + return Name(); + } + void Write(const Entry& entry) override; +}; + void AddBackend(std::unique_ptr<Backend> backend); void RemoveBackend(std::string_view backend_name); |
