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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-29 02:17:53 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-07-29 02:17:53 -0300 |
commit | b185567a03aebea36a553254e74e890e5375d370 (patch) | |
tree | fd525dcd80caf2087bf51bef51801c69b6b486a3 /src/common/memory_detect.cpp | |
parent | 124e3b4819d615667939e42c99ae9a28de11d2bc (diff) |
vk_rasterizer: Flip viewport on Y_NEGATE
Matches OpenGL's behavior. I don't believe this register flips geometry,
but we have to try to match behavior on both backends.
Diffstat (limited to 'src/common/memory_detect.cpp')
0 files changed, 0 insertions, 0 deletions