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author | Rodrigo Locatti <reinuseslisp@airmail.cc> | 2020-06-24 01:51:15 -0300 |
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committer | GitHub <noreply@github.com> | 2020-06-24 01:51:15 -0300 |
commit | b66ccaa37615352a5a8b97e20ce6e6751d136b18 (patch) | |
tree | 783967c26d0c5a4e2859a99bc8ca14ff160d2ec5 /src/common/memory_detect.cpp | |
parent | 3bab5a5e4a41402fa11f748bbcc92660e0fbaec9 (diff) | |
parent | f77c897b8d5287adb64e08f65e494dac45033de3 (diff) |
Merge pull request #4129 from Morph1984/texture-shadow-lod-workaround
gl_shader_decompiler: Workaround textureLod when GL_EXT_texture_shadow_lod is not available
Diffstat (limited to 'src/common/memory_detect.cpp')
0 files changed, 0 insertions, 0 deletions