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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-29 01:48:01 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-29 02:57:30 -0300 |
commit | 5b37cecd76205612bfc2cc1d0b475d893fe7ee6a (patch) | |
tree | 0a940887849f485a854b3d88b89d16e0dabc7dac /src/common/memory_hook.cpp | |
parent | 1bb3122c1f139420113ac2eb01bcf73890f52814 (diff) |
texture_cache: Handle overlaps with multiple subresources
Implement more surface reconstruct cases. Allow overlaps with more than
one layer and mipmap and copies all of them to the new texture.
- Fixes textures moving around objects on Xenoblade games
Diffstat (limited to 'src/common/memory_hook.cpp')
0 files changed, 0 insertions, 0 deletions