diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-06-12 17:05:30 -0400 |
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committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:54 -0400 |
commit | 11e7e1b8cec5a665bdc6c9e702f83ad6ea35dd6b (patch) | |
tree | c308cfcddc0ffd20561114559329411242e31bb5 /src/common/settings.cpp | |
parent | 4903f40efe7b0c193309708ea01bd6abea8bac16 (diff) |
settings: Move some simple data to BasicSetting
Reduces the need for the compiler to duplicate this code, by about
100KB executable size.
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r-- | src/common/settings.cpp | 8 |
1 files changed, 0 insertions, 8 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 10cdea844..d98dd2925 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -282,14 +282,6 @@ void UpdateRescalingInfo() { info.active = info.up_scale != 1 || info.down_shift != 0; } -std::string BasicSetting::ToStringGlobal() const { - return {}; -} - -bool BasicSetting::UsingGlobal() const { - return true; -} - void RestoreGlobalState(bool is_powered_on) { // If a game is running, DO NOT restore the global settings state if (is_powered_on) { |