summaryrefslogtreecommitdiff
path: root/src/common/settings.cpp
diff options
context:
space:
mode:
authorliamwhite <liamwhite@users.noreply.github.com>2023-05-07 19:05:56 -0400
committerGitHub <noreply@github.com>2023-05-07 19:05:56 -0400
commit2688fb1aa2d80fc4edac87ff93365f3570cd3af8 (patch)
treeb874061d30aa6a03fd3c92116df92ed6d3b91a19 /src/common/settings.cpp
parente58090c9c731701662d0824c2fd081467f21f5c3 (diff)
parent8014dd82594dbb40e13749203e67b21e8447733c (diff)
Merge pull request #10155 from FernandoS27/reactive-flushing-new
Y.F.C. bring back Reactive Flushing
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index f1ee42ab2..db1774c71 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -62,6 +62,7 @@ void LogSettings() {
log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue());
log_setting("Renderer_AsyncASTC", values.async_astc.GetValue());
log_setting("Renderer_UseVsync", values.vsync_mode.GetValue());
+ log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue());
log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue());
log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue());
log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue());
@@ -223,6 +224,7 @@ void RestoreGlobalState(bool is_powered_on) {
values.nvdec_emulation.SetGlobal(true);
values.accelerate_astc.SetGlobal(true);
values.async_astc.SetGlobal(true);
+ values.use_reactive_flushing.SetGlobal(true);
values.shader_backend.SetGlobal(true);
values.use_asynchronous_shaders.SetGlobal(true);
values.use_fast_gpu_time.SetGlobal(true);