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author | bunnei <bunneidev@gmail.com> | 2023-05-06 21:55:39 -0700 |
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committer | GitHub <noreply@github.com> | 2023-05-06 21:55:39 -0700 |
commit | 3547248ec2f303ba1ce5cf41548631ad00e7f739 (patch) | |
tree | a7e99fa79998384d4f20361234bf77de57671571 /src/common/settings.cpp | |
parent | 82188b2f7943e5304ae3ae058bdd34c60d8be3a6 (diff) | |
parent | a71498d163029c29285e5bef7098f2fe265196fa (diff) |
Merge pull request #10125 from lat9nq/vsync-select
configuration: Expose separate swap present modes
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r-- | src/common/settings.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 174460c5e..f1ee42ab2 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -61,7 +61,7 @@ void LogSettings() { log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); - log_setting("Renderer_UseVsync", values.use_vsync.GetValue()); + log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); log_setting("Renderer_ShaderBackend", values.shader_backend.GetValue()); log_setting("Renderer_UseAsynchronousShaders", values.use_asynchronous_shaders.GetValue()); log_setting("Renderer_AnisotropicFilteringLevel", values.max_anisotropy.GetValue()); @@ -223,7 +223,6 @@ void RestoreGlobalState(bool is_powered_on) { values.nvdec_emulation.SetGlobal(true); values.accelerate_astc.SetGlobal(true); values.async_astc.SetGlobal(true); - values.use_vsync.SetGlobal(true); values.shader_backend.SetGlobal(true); values.use_asynchronous_shaders.SetGlobal(true); values.use_fast_gpu_time.SetGlobal(true); |