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author | bunnei <bunneidev@gmail.com> | 2021-07-15 18:03:11 -0400 |
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committer | GitHub <noreply@github.com> | 2021-07-15 18:03:11 -0400 |
commit | 3cd3230295a4752c57df1364bc14b17ffdcde762 (patch) | |
tree | d94ce6ea5cf9d5d7ff384454ffe7203bd31774c8 /src/common/settings.cpp | |
parent | 96703b82bc37ad923bcc76741ded7b0942bcc02d (diff) | |
parent | 0ed107776321b67cfbc1d3866eacc4f661433171 (diff) |
Merge pull request #6579 from ameerj/float-settings
settings: Eliminate usage of float-point setting values
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r-- | src/common/settings.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index e1973af85..bf5514386 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -103,7 +103,7 @@ float Volume() { if (values.audio_muted) { return 0.0f; } - return values.volume.GetValue(); + return values.volume.GetValue() / 100.0f; } void RestoreGlobalState(bool is_powered_on) { |