diff options
author | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-05-03 20:42:33 -0400 |
---|---|---|
committer | lat9nq <22451773+lat9nq@users.noreply.github.com> | 2023-07-21 10:56:07 -0400 |
commit | 5cffa342884df531d911555f7b3db9d2f6d1d1f0 (patch) | |
tree | 7f1d36c9f291a528edf9ccf7e85f34d2d108b332 /src/common/settings.cpp | |
parent | c0202da9ac8301f86086ea898e6789dae981b13f (diff) |
settings,video_core: Consolidate ASTC decoding options
Just puts them all neatly into one place.
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r-- | src/common/settings.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp index 5972480e5..3f56afe94 100644 --- a/src/common/settings.cpp +++ b/src/common/settings.cpp @@ -82,7 +82,6 @@ void LogSettings() { values.use_asynchronous_gpu_emulation.GetValue()); log_setting("Renderer_NvdecEmulation", values.nvdec_emulation.GetValue()); log_setting("Renderer_AccelerateASTC", values.accelerate_astc.GetValue()); - log_setting("Renderer_AsyncASTC", values.async_astc.GetValue()); log_setting("Renderer_AstcRecompression", values.astc_recompression.GetValue()); log_setting("Renderer_UseVsync", values.vsync_mode.GetValue()); log_setting("Renderer_UseReactiveFlushing", values.use_reactive_flushing.GetValue()); @@ -246,7 +245,6 @@ void RestoreGlobalState(bool is_powered_on) { values.use_asynchronous_gpu_emulation.SetGlobal(true); values.nvdec_emulation.SetGlobal(true); values.accelerate_astc.SetGlobal(true); - values.async_astc.SetGlobal(true); values.astc_recompression.SetGlobal(true); values.use_reactive_flushing.SetGlobal(true); values.shader_backend.SetGlobal(true); |