summaryrefslogtreecommitdiff
path: root/src/common/settings.cpp
diff options
context:
space:
mode:
authorbunnei <bunneidev@gmail.com>2022-07-17 13:59:52 -0700
committerGitHub <noreply@github.com>2022-07-17 13:59:52 -0700
commitba8ea956242537d862b4f9b5d27b95a5a6928ea7 (patch)
treef776066179ea4c1e2671ff3dc3811ed7301261a9 /src/common/settings.cpp
parenta5bdf824e66d23a16af6a1b43256415570b1a8b3 (diff)
parent6d160873c4c6a963057da5c3dca5c5f26e810052 (diff)
Merge pull request #8508 from yuzu-emu/mc-speed-limit
hle: service: nvflinger: Factor speed limit into frame time calculation.
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 751549583..d4c52989a 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -185,7 +185,6 @@ void RestoreGlobalState(bool is_powered_on) {
values.max_anisotropy.SetGlobal(true);
values.use_speed_limit.SetGlobal(true);
values.speed_limit.SetGlobal(true);
- values.fps_cap.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);