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authorbunnei <bunneidev@gmail.com>2021-07-26 18:51:00 -0700
committerGitHub <noreply@github.com>2021-07-26 18:51:00 -0700
commitd6c799494c6235bc0796386bb31cae9fbe26f737 (patch)
treeba4d1992e822cb8c0b2744e838ea503df97dde1f /src/common/settings.cpp
parent7511f65e312ab9916967a1234e471ef11b818787 (diff)
parentc80ae87b4ec29903f8c65641bd7e3c6460484801 (diff)
Merge pull request #6696 from ameerj/speed-limit-rename
general: Rename "Frame Limit" references to "Speed Limit"
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 66268ea0f..996315999 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -48,8 +48,8 @@ void LogSettings() {
log_setting("Core_UseMultiCore", values.use_multi_core.GetValue());
log_setting("CPU_Accuracy", values.cpu_accuracy.GetValue());
log_setting("Renderer_UseResolutionFactor", values.resolution_factor.GetValue());
- log_setting("Renderer_UseFrameLimit", values.use_frame_limit.GetValue());
- log_setting("Renderer_FrameLimit", values.frame_limit.GetValue());
+ log_setting("Renderer_UseSpeedLimit", values.use_speed_limit.GetValue());
+ log_setting("Renderer_SpeedLimit", values.speed_limit.GetValue());
log_setting("Renderer_UseDiskShaderCache", values.use_disk_shader_cache.GetValue());
log_setting("Renderer_GPUAccuracyLevel", values.gpu_accuracy.GetValue());
log_setting("Renderer_UseAsynchronousGpuEmulation",
@@ -132,8 +132,8 @@ void RestoreGlobalState(bool is_powered_on) {
values.vulkan_device.SetGlobal(true);
values.aspect_ratio.SetGlobal(true);
values.max_anisotropy.SetGlobal(true);
- values.use_frame_limit.SetGlobal(true);
- values.frame_limit.SetGlobal(true);
+ values.use_speed_limit.SetGlobal(true);
+ values.speed_limit.SetGlobal(true);
values.use_disk_shader_cache.SetGlobal(true);
values.gpu_accuracy.SetGlobal(true);
values.use_asynchronous_gpu_emulation.SetGlobal(true);