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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-22 11:30:25 -0400
committerGitHub <noreply@github.com>2023-08-22 11:30:25 -0400
commitef61d129d3ce357eeb12bc3ed14a1f5e376f1f95 (patch)
tree318a5af7edcf8c38de2d1d8a857fa25ce82cb827 /src/common/settings.cpp
parentb8bab551a4852395de473412bfc9d3f02f4cc01c (diff)
parent6af8cca2c1596f935cc9f71bf8b4b1497b9db5f7 (diff)
Merge pull request #11303 from lat9nq/screenshots-configurable
yuzu-qt: Add configuration for screenshot resolution
Diffstat (limited to 'src/common/settings.cpp')
-rw-r--r--src/common/settings.cpp10
1 files changed, 7 insertions, 3 deletions
diff --git a/src/common/settings.cpp b/src/common/settings.cpp
index 15fd2e222..16a58a750 100644
--- a/src/common/settings.cpp
+++ b/src/common/settings.cpp
@@ -207,9 +207,7 @@ const char* TranslateCategory(Category category) {
return "Miscellaneous";
}
-void UpdateRescalingInfo() {
- const auto setup = values.resolution_setup.GetValue();
- auto& info = values.resolution_info;
+void TranslateResolutionInfo(ResolutionSetup setup, ResolutionScalingInfo& info) {
info.downscale = false;
switch (setup) {
case ResolutionSetup::Res1_2X:
@@ -269,6 +267,12 @@ void UpdateRescalingInfo() {
info.active = info.up_scale != 1 || info.down_shift != 0;
}
+void UpdateRescalingInfo() {
+ const auto setup = values.resolution_setup.GetValue();
+ auto& info = values.resolution_info;
+ TranslateResolutionInfo(setup, info);
+}
+
void RestoreGlobalState(bool is_powered_on) {
// If a game is running, DO NOT restore the global settings state
if (is_powered_on) {