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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-26 19:15:00 -0400
committerGitHub <noreply@github.com>2023-08-26 19:15:00 -0400
commit6c4abd23be375afda850661cdf164b65e52f8cb8 (patch)
tree4245dfb837da484556040bb02915d0e7b53569c8 /src/common/settings.h
parent84b384fbeafcb49f7ded1300cfc9dfa319a2fd3a (diff)
parent1cdd11d9f5541ba9b49baf3dddcb7e411f035669 (diff)
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/common/settings.h')
-rw-r--r--src/common/settings.h10
1 files changed, 9 insertions, 1 deletions
diff --git a/src/common/settings.h b/src/common/settings.h
index 4407c1e6d..b15213bd7 100644
--- a/src/common/settings.h
+++ b/src/common/settings.h
@@ -379,7 +379,13 @@ struct Values {
Setting<s32> current_user{linkage, 0, "current_user", Category::System};
- SwitchableSetting<bool> use_docked_mode{linkage, true, "use_docked_mode", Category::System};
+ SwitchableSetting<ConsoleMode> use_docked_mode{linkage,
+ ConsoleMode::Docked,
+ "use_docked_mode",
+ Category::System,
+ Specialization::Radio,
+ true,
+ true};
// Controls
InputSetting<std::array<PlayerInput, 10>> players;
@@ -519,6 +525,8 @@ bool IsGPULevelHigh();
bool IsFastmemEnabled();
+bool IsDockedMode();
+
float Volume();
std::string GetTimeZoneString(TimeZone time_zone);