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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-26 19:15:00 -0400
committerGitHub <noreply@github.com>2023-08-26 19:15:00 -0400
commit6c4abd23be375afda850661cdf164b65e52f8cb8 (patch)
tree4245dfb837da484556040bb02915d0e7b53569c8 /src/common/settings_enums.h
parent84b384fbeafcb49f7ded1300cfc9dfa319a2fd3a (diff)
parent1cdd11d9f5541ba9b49baf3dddcb7e411f035669 (diff)
Merge pull request #11356 from lat9nq/console-mode-pg
general,config-qt: Present Console Mode as an enum with separate options in game properties
Diffstat (limited to 'src/common/settings_enums.h')
-rw-r--r--src/common/settings_enums.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/common/settings_enums.h b/src/common/settings_enums.h
index e7cb59ea5..815cafe15 100644
--- a/src/common/settings_enums.h
+++ b/src/common/settings_enums.h
@@ -146,6 +146,8 @@ ENUM(AntiAliasing, None, Fxaa, Smaa, MaxEnum);
ENUM(AspectRatio, R16_9, R4_3, R21_9, R16_10, Stretch);
+ENUM(ConsoleMode, Handheld, Docked);
+
template <typename Type>
inline std::string CanonicalizeEnum(Type id) {
const auto group = EnumMetadata<Type>::Canonicalizations();