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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-12-19 01:43:29 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-12-19 16:24:45 -0300
commit485c21eac3adbc29258da09a16cc8067aaa9b366 (patch)
tree50223386e64221071fc74f60b97eae7552359004 /src/common/string_util.cpp
parentabb33d4aecd7748cd4b2e377f8c6fe18df58e67c (diff)
vk_shader_decompiler: Normalize output fragment attachments
Some games write from fragment shaders to an unexistant framebuffer attachment or they don't write to one when it exists in the framebuffer. Fix this by skipping writes or adding zeroes.
Diffstat (limited to 'src/common/string_util.cpp')
0 files changed, 0 insertions, 0 deletions