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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-18 19:26:52 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-12-18 19:28:23 -0300 |
commit | da0aa4da6bc853c7afcc735a1cb68917feeefd42 (patch) | |
tree | 62a52db6d684ed7acbbb065c33193a0b382ddacb /src/common/string_util.cpp | |
parent | 8825b88a4589c249e9faa53f3ec90e582fa64198 (diff) |
gl_rasterizer: Implement RASTERIZE_ENABLE
RASTERIZE_ENABLE is the opposite of GL_RASTERIZER_DISCARD. Implement it
naturally using this.
NVN games expect rasterize to be enabled by default, reflect that in our
initial GPU state.
Diffstat (limited to 'src/common/string_util.cpp')
0 files changed, 0 insertions, 0 deletions