summaryrefslogtreecommitdiff
path: root/src/common/threadsafe_queue.h
diff options
context:
space:
mode:
authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-30 02:20:05 -0300
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-02-03 17:21:20 -0300
commit0d1d755086f95fb20975fe2a4fd6c9c9de43789b (patch)
tree7d60ff631153b866580d73f7dfc4c495694c319c /src/common/threadsafe_queue.h
parent42b75e8be8e468d90fa677e0c4026b32cf8c4636 (diff)
shader/track: Search inside of conditional nodes
Some games search conditionally use global memory instructions. This allows the heuristic to search inside conditional nodes for the source constant buffer.
Diffstat (limited to 'src/common/threadsafe_queue.h')
0 files changed, 0 insertions, 0 deletions