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authorfearlessTobi <thm.frey@gmail.com>2019-02-15 21:27:29 +0100
committerfearlessTobi <thm.frey@gmail.com>2019-02-15 21:27:29 +0100
commit9a56b99fa46b6a8d13537f1660557e7a91545dee (patch)
tree83883ea083db681ee919445c7b88a19018cf8ae7 /src/common/threadsafe_queue.h
parent4327f430f1a4bb33024c13592f229db27bc884b0 (diff)
renderer_opengl: respect the sRGB colorspace for the screenshot feature
Previously, we were completely ignoring for screenshots whether the game uses RGB or sRGB. This resulted in screenshot colors that looked off for some titles.
Diffstat (limited to 'src/common/threadsafe_queue.h')
0 files changed, 0 insertions, 0 deletions