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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-09 04:56:50 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-05-10 02:59:33 -0300 |
commit | 8b329ddcc9b39353b9545289b3bd653a77db0103 (patch) | |
tree | 6789cbf1016daecc6bdc373b4d8b79b92463d538 /src/common/time_zone.cpp | |
parent | 4e57f9d5cfc32b37fe7b6a1563ca2101ec59887c (diff) |
gl_shader_decompiler: Properly emulate NaN behaviour on NE
"Not equal" operators on GLSL seem to behave as unordered when we expect
an ordered comparison.
Manually emulate this checking for LGE values (numbers, not-NaNs).
Diffstat (limited to 'src/common/time_zone.cpp')
0 files changed, 0 insertions, 0 deletions