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authorbunnei <bunneidev@gmail.com>2016-10-06 19:35:37 -0400
committerGitHub <noreply@github.com>2016-10-06 19:35:37 -0400
commitd989102c9cdbeea77445d4f00297157b6d3b6f50 (patch)
tree4226184e2a89f9854f1c4133c5b1e02e05f99294 /src/common/vector_math.h
parent09c3e444d42856ca0978153dcabcb5c3884877b9 (diff)
parentd9a904f9cbce6fb37968aad0a82a944ee8b4d2e1 (diff)
Merge pull request #2082 from yuriks/shader-interp-crash
Fix/mask crash in shader debugger in Mii Maker
Diffstat (limited to 'src/common/vector_math.h')
-rw-r--r--src/common/vector_math.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/common/vector_math.h b/src/common/vector_math.h
index 2d56f168c..a57d86d88 100644
--- a/src/common/vector_math.h
+++ b/src/common/vector_math.h
@@ -60,7 +60,6 @@ public:
}
Vec2() = default;
- Vec2(const T a[2]) : x(a[0]), y(a[1]) {}
Vec2(const T& _x, const T& _y) : x(_x), y(_y) {}
template <typename T2>
@@ -199,7 +198,6 @@ public:
}
Vec3() = default;
- Vec3(const T a[3]) : x(a[0]), y(a[1]), z(a[2]) {}
Vec3(const T& _x, const T& _y, const T& _z) : x(_x), y(_y), z(_z) {}
template <typename T2>
@@ -405,7 +403,6 @@ public:
}
Vec4() = default;
- Vec4(const T a[4]) : x(a[0]), y(a[1]), z(a[2]), w(a[3]) {}
Vec4(const T& _x, const T& _y, const T& _z, const T& _w) : x(_x), y(_y), z(_z), w(_w) {}
template <typename T2>