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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-18 18:16:21 -0300 |
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committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2020-06-18 18:18:33 -0300 |
commit | cf137ea40b8770310773cf9d51ae5e47bdbddf9d (patch) | |
tree | 56516f5f7bfb913af3770bca656f1c6fd37ca6d5 /src/common/x64/cpu_detect.cpp | |
parent | de644d506f0496749154ffb938ae2c48889c0b6f (diff) |
vk_rasterizer: Don't preserve contents on full screen clears
There's no need to load contents from the CPU when a clear resets all
the contents of the underlying memory. This is already implemented on
OpenGL and the texture cache.
Diffstat (limited to 'src/common/x64/cpu_detect.cpp')
0 files changed, 0 insertions, 0 deletions